

It's nice that you have access to most skills by lvl 24 instead of lvl 30, and you reach lvl 24 usually in Act 2.Īlso, gems drop a lot more and are kinda more useful with the addition of gemwords and rebalancing/remaking of all the gems, as well as new ones (better and rarer - rainbow gem, onyx, bloodstone). There is also the better skill system -> you are practically forced to have about 4-5 skills to use in-combat, due to the leveling of those being somewhat limited (although similar to D2, but slightly slower progression it seems). With Median, I struggled to get identifying scrolls up until I found Deckard Cain, without having the gold to even buy identify scrolls early on (due to revamped item-values/sell-mechanism). In D2, all it takes to have lots of gold in the first act (and subsequent ones) is saving Throwing Knives (480 gold) and check every single Scepter/Wand/Staff that gave "+x to skill" => easy and stupid 5k gold! hahaha.īy the way, Median fixes a lot of broken game mechanics in Diablo 2, like the Gold system. But 333% of anything seems pretty nuts.I've played Median XL, but thanks to this thread I've been informed of Eastern Sun. WW barb, looks broken, free def AR and deadly strike per and lifesteal + procfestĪlso final BONUS mention to fucking Summon Barb, wasn't able to understand exactly how the new skill they added works, whether it applies damage from already summoned units (including buffs/bonuses etc) or what. Werewolf Dudu, looks like they made it even better at clearing Cold Sorc: Looks like it'll be unkillable, already deals good damage Melee EQ + SOR Barb, using Lion Stance and smaxxing stats: Big Aoe, good single target, new mastery for 20% dr from all sources Neutraldin: Nice buff to dps + targets, even for early game, Big Def, Decent damage

Unholy Caster Pally: Big Aoe, nice damage, glass cannon Totem Necro: They nerfed Frostclaw again, but added procfest to the char to help with clear, great mechanics for quests since good damage and summons to distract enemies Holy Caster Paladin: Free pierce (free fire pierce and other skills do physical damage), big aoe, GIGA survivability, Falls off when the curse doesn't work, but still looks strong. So I just got through the patch notes, and want to share what I think I'll be running and encourage you guys to do the same
